Top position is a weight problem before it is a technique problem. A rider whose hips are low and whose chest is on the opponent's spine can hold position with very little grip strength, while a rider sitting high on the shoulders spends the whole period fighting with the arms. Breakdowns exist to remove base points one at a time โ an ankle, a wrist, a hip โ until the opponent is flat and a turn becomes available.
Key points
- Ride with the hips low and the chest on their spine, so your weight rather than your grip does the holding.
- Break the base diagonally: a tight waist with the near ankle collapses one hip and removes two base points at once.
- Control the hips before the arms, because a wrestler whose hips are flat cannot build a base or begin a stand-up.
- Keep your knees off the mat and outside their hips so you can drive in any direction instead of kneeling in one.
- Choose rides that lead somewhere; a hold that merely occupies time is usually judged as stalling and never becomes a turn.
Common mistakes
- Sitting high on the shoulders, which places your weight where the opponent is strongest and leaves their hips completely free.
- Locking your hands around the body on the mat, which is restricted in some rulesets and freezes the position in all of them.
- Riding with your weight on your arms, which fatigues the shoulders and lets a strong wrestler simply stand into your grip.
Put it into practice
Weight before hands
- Ride a partner for one minute with your hands clasped behind your own back, using only chest and hip pressure.
- Add the tight waist and near ankle, breaking the partner down onto that hip ten times from the same start.
- Follow the partner as they move for a full minute, keeping your hips lower than theirs the entire time.
- Finish with two live rides where the only goal is to still hold a controlling position when time expires.
ridingbreakdownstop positionpressure